Great Lands of Reyhu

Category:LandWritten by: Khesh

Though the city of Rook-roost commonly held the distinction of the “capital”of the old Bandit Kingdoms, the Allied Townships of Reyhu (Balmund and Sarresh) controlled the most fertile land, granting them much power in this land of arid plains and sickly woods. Sworn enemies of the Shield Lands, Reyhu men became skilled raiders and defenders by necessity; tales of the prowess of the Reyhu armies were told as far west as Lopolla.

The rulers of Reyhu, a long line of self-named tyrants, curried favor in the County of Urnst, even coming to the aid of the count when Nyrondal cavalry crossed the county’s eastern border following Nyrond’s break from the Great Kingdom. Because of this, Urnst funnelled much unofficial (and often illegal) trade to Reyhu through Hardwyn, across the river from Sarresh. This went on despite the wicked nature of Reyhu’s folk, many of them followers of Erythnul, as many family ties crossed the Artonsamay in this region.

Though Reyhu men invaded the Shield Lands with other Bandit Kingdoms after 579 CY, they feared Iuz and fled from his huge, eastward moving armies in 583 CY, heading north into the Rift Canyon or the Fellreev, or southeast into the County of Urnst. Reyhu men now raid their old homeland from bases in Urnst, or else hold out in the central Fellreev in alliance with sylvan elves there.

The old Reyhu region is administered by a quartet of clerics of Iuz in Balmund, who in turn report to either Riftcrag or Stoink (their orders are often confused on this point). Their incompetence does not eliminate the fact that the countryside literally crawls with orcs and their allies, and hence is well defended, if only by the sheer number of defenders.Reyhu’s celebrated fields lay fallow, its crucial resource completely ignored and turning into wilderness.

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