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Abbarra

Post has published by Khesh
A wilderness of rugged plains situated between the Fellreev and Tangles, immediately west of the Midlands, Abbarra was long run by a syndicate of formidable assassins. In a land as chaotic and lawless as the Bandit Kingdoms, the blade of a trained killer is highly prized. Because of this, the...

Session 24: On the road again…

Post has published by Thag
After the hobgoblin vessel was taken, it took us an hour or so to move the goods between the ships. The Rhenee smuggler captain sailed off as quickly as possible. I believe he was displeased over losing crew members in our assault. We made some hasty repairs to the ship...

Session 23: Smugglers’ Blues

Post has published by Thag
Ilyena Brighteagle had mentioned (in some type of trance) that I (Stumpy) was being sought and we should travel the southern road and not stop this night. One of the tribesmen "Tenere" joined our merry little group. He stepped up during our tussle with that dragon before it flew off....

Session 22: Rift Barren Nomad Burial Grounds

Post has published by Thag
So there we are knee-deep in dead wights in Tuck, a small hamlet set in the western Tangles. We set off to burn the wights and behead the dead townsfolk then bury them. The survivors were happy enough with the rescue that we were able to get a good night's sleep....

Session 21: Special Delivery

Post has published by Thag
Heading out of town with our tails tucked between our legs but the prize in hand. We rescued Alahad from those Iuz bastards and now need to drop him off with General Hok in Hallorn. Kesh caught up to us with a couple of friends in tow. They seem like a...

Session 20: Bitter Endings

Post has published by Thag
Garn: The Shadow Keep battle raged on and with my injuries, I decided it best to head toward the dock to see if I could signal the boat. As I flew over the wall, I looked back to see Fingers and the others fighting the Orcs. Fingers: I watched the...

Session 19: Raid on Shadow Keep

Post has published by Thag
After watching the asylum fall into the ground, we decided it was best to get out of town quickly as the event caused all eyes to turn in our direction. We started to cautiously but with haste head back to the Yammery to report back in. Having to avoid what...

Session 18: Howling Mad in Rookroost

Post has published by Thag
Runner Nine, minus Thag and Khesh, returned the documents recovered in the hideout / burial place beneath Hallorn to Hanrick in the Yammery. with time on their hands they decided to return to Rookroost, hoping for their reward from the Eye for ridding the zombified village of Zelosus of the...

Session 17: What Lies Beneath

Post has published by Thag
The party returned to the Yammary after defeating the were-rats and defending that touched girl. I have no idea what her issue was with the mountain folk (Dwarves), I'm just glad to be done with that business. Upon our return we noticed a mark of warning in the second story window...

Session 16: Rising shadow

Post has published by Thag
We leave Zelosus teeming with zombies but free of the slaad and the portal that they used as we return to Rookroost. We find the Arms of Bone have taken over the Havadance Saloon where we met the Eye and are using it as a field headquarters. Fallon rejoins the group...

Session 15: This town is so dead…

Post has published by Thag
Treasure received from Hightower's captures: Potion of fire breath Dust of disappearing Party squirmed their way through the kobolds’ tunnels to get to the top of the rift. The party donned their armor and Tarn cast see invisible. The party stealthily moved up to the ambushers when someone (Garn) stepped...